About Us

We are a group of students at American University who are attempting to document how technology has come to influence our culture. Every day we use our cell phones, MP3 players, and computers without even realizing how they may be affecting us. We hope to encourage others to participate in the observation of technology in our everyday lives. This project was inspired by Caleb Crain's article in the New Yorker; Surveillance Society.

Sunday, December 3, 2006

AU Gamers

At a meeting of the American University Gamers on Saturday the 2nd of December, many gamers had gathered to play the new and revolutionary game system, the Nintendo Wii. Many others were playing various board games and card games. I observed one gamer who sat in a dark corner of the room with her laptop. She wore headphones and had a microphone that she was talking into. I went to see what she was doing and observed that she was playing an online role-playing game. It appeared that she was conversing with the other players in the game with her microphone, but she paid little attention to the gamers present in the room. She only spoke to other gamers nearby if they asked what she was doing or if they could watch, but she otherwise did not socialize with them, speaking only with her virtual friends.

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